Outlaw/Pro Trick Abbreviations May 4, 2009



Download 425 Kb.
Date19.07.2018
Size425 Kb.


Abbreviations__May_4,_2009'>Outlaw/Pro Trick Abbreviations

May 4, 2009
Tricks starting with an A indicate Air tricks, and those starting with a W indicate Wake tricks.






Abbrev

1 Point




Floater

WFL or AFL

Jump

WJ OR AJ

Skidder

SK

Undertaker

AUND







2 Points




Method Floater

WMF or AMF

Skidder Floater

SKFL

Air Back Roll

ABR

Air Front Roll

AFR

Wake Back Roll

WBR

Wake Front Roll

WFR

Air Gainer

AG







3 Points




Blender (Wrapped back side roll)

ABL

Smoke and Mirrors (Wrapped Gainer, land unwrapped)

ASMOK

Wake Gainer

WG

Double Roll (sinker)

ABR-ABR or

WBR-ABR, etc.









4 points




Flip-Flop (air front flip to air back roll)

AFR-ABR

Triple Roll (sinker)

ABR-ABR-ABR or

AFR-AFR-AFR etc.









5 Points




Flip-Flop-Flip (air front roll to air back roll to air front roll)

AFR-ABR-AFR







8 points




Wake Front Flip

WFF

Roll Combo (swoop)

ABR-ABR (SW)

Gainer Combo (swoop)

AG-ABR (SW) or

AG-AG (SW)















10 points




Air Wrapped Blind 360

AWB360







12 points




Front Flip Floater

WFFF

Air Front Flip

AFF

Air Hand to Hand 360

A360

Triple Gainer/Roll Combo (swoop)

AG-AG-AG (SW) or ABR-ABR-ABR (SW)







14 points




Wake Wrapped 360

WW360

Air Olé 360

AO360

Air 360-to-Wrap

A360W







16 points




Ghetto Combo (360 to Back Roll Combo)

A360-AR







17 points




Air handle pass Blind 360

AB360







18 points




Roll (front or back) to Air Front Flip (sinker)

ABR-AFF

Gainer to Air Front Flip (sinker)

AG-AFF







20 points




Wake Front Flip to Air Roll (front or back)

WFF-ABR or

WFF-AFR


Wake Hand To Hand 360 (frontside or backside)

W360

Gainer to 360 (swoop)

AG-A360 (SW)







24 points




Yin-Yang (Back Roll or Gainer to Air Front Flip swoop)

AG-AFF (SW)

Front Flip to Front Flip (sinker)

WFF-AFF

Oreo / Moon Pie (Front Flip to Back / Front Roll to Front Flip sinker)

WFF-ABR-AFF or

WFF-AFR-AFF









27 points




Yin-Yin-Yang (Double Back Roll swoop or Double Gainer swoop to Air Front Flip)

AG-AG-AFF (SW) or

ABR-ABR-AFF (SW)









35 points




DoubleD (Double Gainer Dismount )

DD

Triple Front Flip combo (sinker)

WFF-AFF-AFF







40 Points




Ball & Chain (Air Back Roll & Wrapped BS 360)

ABNC or WBNC

Wrecking Ball (Front Roll and wrapped 360)

WWB

Glide

AGL

Olé Mobe

AOMB







45 points




Air Back Mobe (Air Back Roll & BS 360)

ABM

Flowbee / Air KGB (Air Gainer / Roll & Hand to Hand 360)

AKGB

Wrapped KGB (Air Back Roll & Wrapped FS 360)

AWKGB

Ball and Chain or Wrecking Ball to roll combo (sinker)

ABNC-ABR or

WWB-ABR








48 points




Wrapped mobe combo to air front flip (sinker)

ABNC-AFF

Handle-pass Mobe combo to air roll (sinker)

AKGB-ABR







55 points




Roll or gainer (swoop) to Mobe

ABR-AKGB (SW) or

AG-AKGB (SW)









60 points




Moorebius (Wake Back Roll & BS 360)

WMORB







70 points




720

A720

Amateur/Intermediate/Advanced/Open Trick Abbreviations






Abbrev

1 points




Cross both wakes (start outside, end outside)

CBW

Ride with one hand (minimum 3 sec.)

R1

Touch the water (one hand)

T1

Off the wake turn (use outer wake as a reference point to change directions)

OWT







2 points




Smacker (jump off outside of wake during off the wake turn, land further out)

SM

One Hand Jump (free hand off handle during jump)

WJ1H or AJ1H

Moguls (turns across both wakes up-across-down the trough: min. 3 times)

MOG

One Wake Jump (jump using wake as take off point)

WJ1

Air Jump (entire front and rear blade must clear water. No wake)

AJ







3 points




Double Wake Jump (ski leaves wake and foil lands at or past the 2nd wake)

WJ2

Typewriter (wake/mid/wide jump w/ min. four handle passes in typing motion)

WTYP or ATYP

Stiffy (board horizontal to water w/ bottom towards boat)

WSTIF or ASTIF

Flying Chicken (wide, flap arms min. 3 times w/ audible bird sound)

ACHICK

Seat Grab (grab seat side and pull up)

WSG or ASG

Fashion Air (free hand above head and back, silly face optional)

WFA or AFA

Quiver (nose of board rises and falls a min of 3 times in air)

WQUIV or AQUIV













3.5 points




Tower Grab (grab any part of tower except seat)

WTG or ATG

McThruster (wake/mid/wide; tip drop w/ hips forward and shoulders back)

WMC or AMC













4 points




Wake Wrap (2 wake jump with mid-air wrap)

WJ2W

Floater (jump w/ two hand handle release and recovery)

WFL or AFL

Tailgrab (right hand right rail grab near tower base or Left hand grabs Left...)

WTG or ATG

Method Air (either hand grabs board edge between tower and feet)

WMETH or AMETH

Skidder (bottom of front wing rides continuously on top of water, 2 sec. min.)

SK

Kangaroo Jumps (wake/mid/wide min. 3 combo jumps)

KANG

Shifty (wide, board spins into boat, then rev. direction for landing)

ASHIFT

Swinging Door (wrapped air jump to floater while unwrapping)

AWJFL

Power Turn (low slalom turn with weight supported on hand "surf turn")

POWER







4.5 points




Undertaker (wide jump with one hand handle grab under both legs)

AUND

Back At Cha (wide, board & head spin away from boat and back)

ABAC

Spinner Floater (floater w/ min. 360 handle rotation)

WSFL or ASFL

Nose Grab (grab nose of board w/ either hand in air)

WNG or ANG

Double Wake Cross Skidder (skid crossing both wakes)

SK2W

Skidder Wake Jump (double wake jump while skidding, land in skidder)

SK2WJ

Lazy Boy (floater w/ both hands simultaneously touching head)

WFLLB or AFLLB

Double Seat Grab Floater (simultaneously grab both sides of seat w/ floater)

WFLDSG or AFLDSG

Air Wrap (air jump, wrap in mid air, land wrapped)










5 points




Method Floater (either hand grabs board edge between tower and feet, other hand visibly off handle)

WFLM or AFLM

Skidder Floater (skidder w/ two hand handle release and recovery)

SKFL

Strut Grab (either hand grabs foil strut)

WSTG or ASTG

Back At Cha 180 (wide, board and head spin away 180 degrees from boat and back)

ABAC180

Shifty 180 (wide, board spins 180 degrees into boat, then rev. direction for landing)

ASHIFT180







6 points




Strut Grab Floater

WFLSTG or AFLSTG

Method – Lazy Boy Floater

WFLMLB or AFLMLB

Nancy Floater (both hands grabs board edges between tower and feet)

WFLN or AFLN

Blender (Wrapped back side roll)

ABL

Double Wake Jump to Sinker Roll (back roll or front roll)

W2J-AR

Smoke and Mirrors (Wrapped Gainer, land unwrapped)

ASMOK

Wake Gainer (back flip, must rotate end over end, using wake)

WG







8 points




Air Back Roll (side over side rotation, shoulders moving back, no wake)

ABR

Air Front Roll (side over side rotation, shoulders moving forward, no wake)

AFR

Wake Back Roll(side over side rotation, shoulders moving back, using wake)

WBR

Wake Front Roll (side over side rotation, shoulders moving back, using wake)

WFR

Air Gainer (back flip cutting to left or right, must rotate end over end)

AG







14 points




Double Roll (sinker – front or back roll)

WBR-ABR or

ABR-ABR, etc.









17 points




Triple Roll (sinker – front or back roll)

ABR-ABR-ABR etc.

Flip-Flop (air front roll to air back roll sinker combo)

AFR-ABR







20 points




Air Wrapped 360 (no wake - board initially rotates away from boat)

AW360







22 points




Roll Combo (swoop)

AR-AR (SW)

Gainer Combo (swoop)

AG-AG (SW)







28 points




Wake Front Flip

WFF

Wake Wrapped 360

WW360

Air Hand to Hand 360 (board initially rotates toward boat)

A360







34 points




Air Front Flip

AFF

Air Blind 360 (board initially rotates away from boat)

AB360

Air Ole 360 (air 360 with no handle pass – rope passes over head)

AO360

Air 360-to-Wrap (air 360 landing in wrapped position)

A360W







40 points




Front Flip Floater

FFF



2009-May-4




Share with your friends:


The database is protected by copyright ©dentisty.org 2019
send message

    Main page